> For the complete documentation index, see [llms.txt](https://dejvokep.gitbook.io/chatgames/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dejvokep.gitbook.io/chatgames/customizing-the-games/game-customization-guide.md).

# Game customization guide

## Enabling/disabling

Each game provides you with a boolean switch `enabled` that controls whether the game will be enabled or disabled. When disabled, the game's status will be shown as an ❌  in the diagnostics command.

## Filtering databases

Games derive their prompts (questions) from random entries from a database (term/sentence/trivia).

That's why all, except Trivia and Type Random games, provide a `words` range, which will filter the database used by the game to only contain entries which have amount of words contained within the range.

You can learn more about ranges [here](/chatgames/customizing-the-games/ranges.md).

## Answer verification

There are 4 switches available throughout the games configuration which can alter and customize how answers sent by players are verified:

* `trim`: determines if to allow redundant spaces before and after the answer (e.g. allow `" 42"` when `"42"` is the answer). Recommended to have enabled to avoid rejecting correct answers with typo-ed spaces.
* `case-sensitive`: if answers must match the exact capitalization (e.g. don't allow `"A"` when `"a"` is the answer). Recommended to have enabled only for Type and Reverse games.
* `missing-only`: if to allow only the completed letters as answers, or also the whole filled term (Fill In The Blanks and Complete Term games only).
* `ignore-spaces`: if to ignore spaces between digits in the answer (Solve Math game only). Recommended to have enabled to avoid rejecting correct answers with typo-ed spaces.


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